A little more to help the children learn – no SAS involved!

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Since becoming a parent many years ago, I have had access to computers and written educational software for my children, and now for my grandchildren..

One of my original spelling programs now has a family nickname of “GIFAFFE”, due to a check I had failed to do while compiling the list of animals to spell! This program has been re-written (with completely correct spellings!) as a web app called SpiderWord, where a word must be correctly guessed to let the Bug escape from the Spider slowly descending on a thread with every incorrect letter. The currently available word lists now cover biology (Dinosaurs and Reptiles), spelling (Long Words (Things) and Long Words (Describing)), literature (Thomas the Tank Engine Character Names), geography (Countries) and sport (1-Word English Football Clubs).

If you would like me to include new word lists in this game, then please send them to me using the Contact Us link in the menu. Priority will be given to requests from Educational Games members.

Another of my interests is in mental arithmetic, and I have re-written some of my Chrome apps as browser-independent web apps covering multiplying (from x2 to x20), arithmetic (adding, subtracting, multiplying, and combinations using parentheses), decimal arithmetic (like the arithmetic app, but using decimals), detective (find the missing number in 13 different types of sequences) and fraction arithmetic (adding, subtracting, multiplying and dividing).

Note that all of the web apps have time limits that can be changed to specific times per question between “No limit” and a probably impossible limit of “5 seconds”.

Also, only the local storage in your browser is used to store the past results, so the statistics are never shared, and can be cleared by you at any time!

I have recently added a logic-based game called Number Logic.

You can choose how many numbers can be used:

— 1 to 4 = 256 possible numbers
— 1 to 5 = 625 possible numbers
— 1 to 6 = 1,296 possible numbers

(1) The computer sets the numbers, you guess and the computer scores.
(2) You set the numbers, the computer guesses and you score.
(3) Can you guess the numbers quicker than the computer?

All of these web apps, and more as I develop further programs, can be accessed via a menu link called “Educational Games”, which will be seen after you have subscribed to this blog’s Educational Games membership, which is currently priced at GBP 5.00 for 3 months access.

Note that, if you already have Programming or Recruiter membership, then changing to the Educational Games membership will remove all of your current privileges, as they are not compatible!! I would, therefore, recommend creating a new blog profile for Educational Games membership, as it will then not be sent any of the SAS-related emails from the site, and will have exclusive access to the web apps.

Something to help the children learn – no SAS involved!

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This weekend marks to start of the half-term school holidays in most parts of the United Kingdom, although some schools have been encouraging learning-from-home since the beginning of the pandemic. Since becoming a parent many years ago, I have had access to computers and written educational software for my children.

One of my original spelling programs now has a family nickname of “GIFAFFE”, due to a check I had failed to do while compiling the list of animals to spell! This program has been re-written (with completely correct spellings!) as a web app called SpiderWord, where a word must be correctly guessed to let the Bug escape from the Spider slowly descending on a thread with every incorrect letter. The currently available word lists now cover biology (Dinosaurs and Reptiles), spelling (Long Words), literature (Thomas the Tank Engine Character Names), geography (Countries) and sport (1-Word English Football Clubs).

If you would like me to include new word lists in this game, then please send them to me using the Contact Us link in the menu. Priority will be given to requests from Educational Games members.

Another of my interests is in mental arithmetic, and I have re-written some of my Chrome apps as browser-independent web apps covering multiplying (from x2 to x20), arithmetic (adding, subtracting, multiplying, and combinations using parentheses), decimal arithmetic (like the arithmetic app, but using decimals), and fraction arithmetic (adding, subtracting, multiplying and dividing).

Note that all of the web apps have time limits that can be changed to specific times per question between “No limit” and a probably impossible limit of “5 seconds”.

All of these web apps, and more as I develop further programs, can be accessed via a menu link called “Educational Games”, which will be seen after you have subscribed to this blog’s Educational Games membership, which is currently priced at GBP 5.00 for 3 months access.

Note that, if you already have Programming or Recruiter membership, then changing to the Educational Games membership will remove all of your current privileges, as they are not compatible!! I would, therefore, recommend creating a new blog profile for Educational Games membership, as it will then not be sent any of the SAS-related emails from the site, and will have exclusive access to the web apps.

How good are you at calculating in your head? Are you calculator-dependent?

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Improving mental arithmetic (calculating in your head) has been a long-term quest for me. My 3 daughters were subjected to numerical puzzle questions whenever we were on long journeys, and now none of them routinely use calculators, unless absolutely necessary.

I used to develop JavaScript-based apps for the webOS platforms in Palm and HP devices, and created a number of mental arithmetic apps. I’ve recently found the time to re-engineer some of them to work on Android devices, and the following apps can now be found on Google Play and Amazon Appstore:

  • Arithmetic Brain – 8 different levels of 10 randomly generated questions about addition, subtraction and multiplication. Here are the links to Google Play and Amazon Appstore.

Arithmetic Brain

  • Multiply Brain – 19 different levels of 10 randomly generated questions on multiplication from x2 to x20. Here are the links to Google Play and Amazon Appstore.

Multiply Brain

  • Decimal Brain – 8 different levels of 10 randomly generated questions about decimal addition, subtraction and multiplication. Here are the links to Google Play and Amazon Appstore.

Decimal Brain

  • Fraction Brain – 4 different levels of 10 randomly generated questions about fraction addition, subtraction, multiplication and division. Here are the links to Google Play and Amazon Appstore.

Fraction Brain

Full details about what is included in each Android app can be found on each app page.